Fri. Jan 23rd, 2026
Signage for Tencent Holdings Ltd. outside the company's headquarters building in Shenzhen, China, on Wednesday, April 17, 2024. Tencent plans to more than double its stock buyback program to at least $12.8 billion in 2024, mollifying investors concerned about a gradual dissipation of growth during a Chinese economic downturn. Photographer: Qilai Shen/Bloomberg
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Chinese tech powerhouse Tencent Holdings (0700.HK) announced on Monday that it will unveil its long-awaited “Dungeon and Fighter” mobile game on May 21, following an extensive seven-year development period. The game, officially titled “Dungeon and Fighter: Origin,” is an action-packed adaptation of the immensely popular “Dungeon and Fighter” computer game, originally developed by Korean firm Nexon (3659.T).

“Dungeon and Fighter: Origin” is poised to make waves in the gaming world, given its stellar reputation as one of the most lucrative computer games globally. Tencent’s decision to bring this beloved franchise to mobile platforms has sparked significant anticipation among gamers and investors alike.

Shares of Tencent surged approximately 4.5% in Monday morning trading, reflecting the market’s enthusiasm for the imminent release of “Dungeon and Fighter: Origin.” The game’s successful launch could potentially bolster Tencent’s position in the fiercely competitive mobile gaming market.

While “Dungeon and Fighter: Origin” enjoyed immediate success upon its release in South Korea in 2022, its launch in China faced delays due to government regulations imposed on the gaming industry between 2018 and 2022. However, Tencent’s perseverance has finally paid off, with the game set to captivate Chinese audiences in just a few weeks.

Industry analysts have high expectations for the game’s performance in China, with investment bank Jefferies predicting that it could secure a top 5 spot in revenue rankings and generate annualized revenues ranging from $600 million to $1.1 billion over time. Despite these optimistic forecasts, Jefferies anticipates a cautious approach to engagement and monetization during the game’s initial launch phase.

Tencent conducted a closed test of “Dungeon and Fighter: Origin” last month, involving 300,000 players, which yielded promising results. HSBC noted in a recent report that the testing phase showcased strong performance metrics, including daily active users, retention rate, and user spending propensity, further fueling anticipation for the game’s official release.

As Tencent gears up to introduce “Dungeon and Fighter: Origin” to the Chinese market, all eyes will be on the game’s reception and its potential to redefine mobile gaming experiences while contributing to Tencent’s continued success in the dynamic gaming industry landscape.

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